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TEMPORA: Harmony of Seasons

Genre:

Point & Click Adventure

Overview

Platform:

Engine Used:

Tools Used:

PC: Windows & MAC - Singleplayer

Construct 2

Microsoft Word

Microsoft Excel

yEd Graph Editor

Photoshop CS5.5

Tempora: Harmony of Seasons is a Point'n Click adventure game made by a team of 6 people (4 Game Designers, 2 Artists) as an End of Year Project in the 2nd year of Video Game Design Course. Later on, during our 3rd year of Video Game Design Course, we managed to polish the game and publish it on itch.io. The game was released on June 22nd, 2016. 

 

Tempora: Harmony of Seasons is a Point'n Click adventure game in which the player must re-establish the normal seasonal cycle in a forest stuck in eternal winter. To do so, the player will have to gather the Season Artifacts and then fix the Tempora, the magical clock which sets the Seasons.

Duration:

1 Year

Responsibilities

Role:

Game Designer

Scripter

- Conceptualization
- Brain Storming with other Designers & Artists
- Designing Game Systems and Puzzles
- Scripting the Levels and Puzzles
- Documentation

Game Trailer

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