FRANK THALIATH
LEVEL DESIGNER
Genre:
Simulation
Platform:
iOS, Android and Facebook
Engine Used:
Unity
Tools Used:
Google Docs
Google Sheets
Google Slides
Github​
Internship Duration:
6 Months (July 2018 - Dec 2018)
Role:
Game Designer
System Designer
Overview
FarmVille: Tropic Escape is a simulation game based on farming developed by Zynga.
The player has to manage an island where there are tourists visiting as a hotspot for vacation and the player has to fulfill their needs by planting crops, making a variety of recipes and participating in events. The player also goes through a number of quests to learn more about the island and the people residing there.
Download
More than 10 Million Downloads
Responsibilities
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Brainstorming with the team for new features
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Tuning and Balancing of Game Systems
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Tuning and Balancing of Economy
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Integration of Features, Events, and Systems
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Playtesting and Giving Feedback for Features
Below are the in-game screenshots of two events that I worked on for balancing and tuning of the following
- Ingredients required to make a recipe
- Point Distribution
- Milestones Point Distribution
I was working with project managers and lead designers to ensure that we tune the values according to the player's level.
I worked on a big feature which should go live in the upcoming months