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FRANK THALIATH
LEVEL DESIGNER
Genre:
Simulation
Platform:
Mobile - iOS & Android
Overview
I was one of the two core designers for this game. I contributed to the project from the Idea stage to Pre-Alpha with a working prototype.
Release Date: 16th December 2017
Engine Used:
Unity
Tools Used:
Microsoft Word
Microsoft Excel
Microsoft Power Point
Internship Duration:
2 Months (June 2017 - July 2017)
Role:
Game Designer
Level Designer
Download
More than 1 Million Downloads
Responsibilities
- Conceptualization
- Designed Mechanics, Controls, Systems
- Designed 60 Levels
- Collaborated with Programmers and 3D-Artists to get a working prototype
- Documentation
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