FRANK THALIATH
LEVEL DESIGNER
Genre:
FPS
Platform:
PC/Console
Engine Used:
Dying Light Developer Tools
Tools Used:
Word
Excel
Photoshop
Overview
Last Resort is a custom level for the game Dying Light. The level is in search for the partner of Nathalie, a friend of Crane(player) who is the main character.
A brief narrative to this mission is that Crane has been called to a town by Nathalie who lost her partner in the search of antazins in a lab in the sewers. The town is swarming with zombies and it is up to Crane to help Nathalie find her partner deep in the sewers.
Duration:
32 days
Role:
Responsibilities
Level Designer
Scripter
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Research
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Documentation
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Quest Design
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World Building
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Lighting
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Scripting
KEY AREAS OF LEVEL
VARIED LOCATIONS




MINI BOSS FIGHT



CHASE SEQUENCE




SCRIPTED EVENT


LEVEL DESIGN GOALS
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Create an immersive world
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Learning the Dying Light Developer Tools
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Creating a chase sequence inspired from the original game
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Giving a lonely, tensed experience in the level
2D MAP




OBJECTIVES

GAMEPLAY BEATS, PACING & DIFFICULTY

LEVEL DESIGN INTENTIONS




CLICK ON THE PICTURE TO ENLARGE IT. There is an Original picture and an explained picture for easy comparison.
Below are explained level design intention pictures.
SCRIPTING
The following the scripting done in the editor for the final part of the level where the Volatiles are chasing you and some tense music is played during this time.
