Car Driving & Parking School

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Genre:

Simulation

Platform:

Mobile - iOS & Android

Engine Used:

Unity

Tools Used:

Bitbucket

Excel

Internship Duration:

2 Months (June 2017 - July 2017)

Role:

Level Designer

Overview

Car Driving & Parking School is a driving simulation game targeted towards the people who live in the US and would like to learn about driving and parking in real life. 

I was assigned to work on this game as a level designer. I had to integrate assets given by the artists in the Unity engine. I had to create the levels made by my senior designers into the engine. Also, I tweaked and playtested certain levels to have better gameplay.

Download

More than 5 Million Downloads

Responsibilities

-Integrated 80+ Levels

-Improved the placement of assets in the level for better gameplay​

What all did I do for Level Integration?

-Placing the Start and End points

-Placing cones, arrows, cars in the level

-Placing AI path for cars for that specific level

-Placing Checkpoints and making sure they work

-Testing the full level